realbet.io · "Be the house."

Confidential Investment Teaser · For PE & Strategic Buyers

A brand. A database. Nine owned originals.

Asset scopeBrand · Database · Originals IP · GTM Tech · Partnerships
SectorCrypto-First iGaming · Originals
GeographyGlobal · UK / EU / SEA / LATAM
TransactionAcquisition · Merger · Management Takeover
Period reviewedDec 2025 – Apr 2026
Total deposits to dateUS$1.21M
Min. operating bankrollUS$10k
Ideal bankrollUS$100k
Tagline"Be the house."
01Investment Thesis
The Generational Build

Buy the distribution layer of crypto-iGaming —
at the brand and audience tier.

I · BRAND

A recognised cold-start brand

From zero to a culturally legible iGaming brand in 120 days. 500M+ Instagram views in three months, 6.34M X impressions, 68,000 IG followers — built organically.

II · AUDIENCE

An owned 80,000+ user database

~1,112 paying players. KYC-ready, geo-diverse (Vietnam, Poland, Germany, India, Nigeria lead registrations; Ireland, Philippines, France, Brazil lead deposits). ~$4M–~$12M of implied replacement cost.

III · ORIGINALS IP + GTM TECH

Eight games + crypto-native go-to-market tech

Realbet Originals — full IP ownership of Plinko, Blackjack, Dice, Limbo, Strikezone, Mines, Crash, Brawl3rs (built · on staging). Plus proprietary Wager-to-Airdrop platform + $REAL token treasury and Switch Bonus smart contracts. Portable to any platform.

IV · VALIDATION

Validated monetisation

$1.21M deposits, $619k Game GGR, 1,112 FTDs in 5 months. Deposits-per-depositor up +96% Dec→Apr. Real money, real retention — not bonus tourists.

V · AGENTIC POKER · first-of-its-kind

The first fully-automated agent-vs-agent poker platform — live in production.

Agentic Poker is a productionised AI-vs-AI poker platform — autonomous agents play each other at cash and tournament scale, with humans able to enter the field. No competitor operates an equivalent product at this scale. Full IP transfers with the deal; the underlying agent framework is owned outright and portable to any platform.

02Market & Position
A National Priority — for crypto

A $93B online gambling market — with crypto-iGaming the fastest-growing segment.

Global online gambling reached an estimated $93B in 2024 and is forecast to exceed $150B by 2030. Within it, crypto-iGaming GGR reached $81.4B in 2024, up ~5× from 2022 — the category has moved from niche to a meaningful share of total online gambling GGR within three years. Stake.com alone is reported at ~$4.7B GGR for 2024 (up ~80% on 2022 base), validating the category's monetisation profile at scale.

The structural opportunity isn't building another casino. It's owning the brand and audience layer in a sector where 90% of operators are interchangeable.

$93B
Global online gambling 2024
$150B+
Forecast by 2030
$81.4B
Crypto-iGaming GGR 2024
$200–1,500
CAC per FTD (regulated mkts)
$93B figure: regulated/onshore online gambling GGR (Grand View, Statista). H2GC methodology including grey-market activity reports $293B (2024) → $530B (2030F). Crypto-iGaming GGR: Chainplay 2025. Stake.com 2024 GGR from public revenue disclosures. Industry CAC range from operator disclosures and licensing-campaign benchmarks.
Global Online Gambling Market — Forecast
US$ Billions · 2024 – 2030F · Sources: H2GC, Grand View, Statista
200 160 120 80 40 $93B $101 $110 $120 $131 $142 $155 2024 2025E 2026F 2027F 2028F 2029F 2030F +8.9% CAGR 2024 – 2030F
Why Realbet now

This is a brand-and-audience play, not a "build another casino" play.

The hard, slow, expensive part of iGaming is top-of-funnel — brand recognition, audience acquisition, content engine. That part is built. The well-understood, capital-intensive part — licensing footprint, paid acquisition, VIP infrastructure — is exactly what a scaled operator already has on the shelf.

03Financial Performance
Validated monetisation

A clear line of sight to $3M+ in deposits at current run-rate — without paid acquisition.

Across the first five months of trading, Realbet processed $1.21M in deposits across 6,267 transactions from ~1,112 paying players, generating $618,991 of Game GGR and $235,462 of NGR (adjusted for an unpaid internal-personnel control-gap event in February — see governance note below). Retention compounded over the period: deposits-per-depositor moved from 3.09 in December to 6.05 in April — a +96% improvement in stickiness across five months.

Total deposits (Dec – Apr)
$1,206,316
Game GGR (Dec – Apr)
$618,991
Avg deposit (period)
$192
Deposits / depositor (Apr)
6.05 +96% vs Dec
Top 10 player share of GGR
61%
Metric Dec 2025 Jan 2026 Feb 2026 Mar 2026 Apr 2026 Total
Total deposits$131,186$337,018$417,881$234,849$85,382$1,206,316
No. deposits1,0521,4491,6031,5286356,267
Depositors (unique)340304367268105~1,112
FTDs339263292179391,112
Net new registrants4,228~84,366 cum.
Avg deposit$125$233$261$154$134$192
Deposits / depositor3.094.774.375.706.05+96% Dec→Apr
Game GGR$162,601$155,116$28,117$250,509$22,648$618,991
GGR (post-bonus)$42,776$127,324$12,349$99,878$18,234$300,561
+ Internal-personnel payout adjustment (not honoured · control-gap remediated)$100,000$100,000
NGR (adj.)$25,493$94,384$70,584$41,726$3,275$235,462
Feb NGR shown adjusted for a single February event that identified a control gap regarding platform participation by internal personnel. The position has been remediated: (a) the specific payout was not honoured per existing contractual terms (legal review confirms enforceability — ~$100k of the original ($129k) charge reversed in the running case); (b) internal-participant policy updated to prohibit any associate from accruing payout-eligible balances; (c) post-acquisition governance standardises on the buyer's policy stack. Source: Realbet casino reporting system, calendar-month basis, completed transactions only, USD-converted at time-of-transaction rates.
Revenue mix · by vertical
VerticalGame GGRShare
Slots$173,06252.9%
Live Casino$84,92426.0%
Sport$34,15810.4%
Arcade$30,2699.3%
Table$4,2661.3%
Other$484<1%
Total$327,163100%

Pure-play casino: 89.6% of GGR is non-sport. Table games (1.3%) and sport (10%) are clear under-monetised verticals — under a scaled operator, both can scale on existing audience.

Top 10 deposit markets · Dec – Apr
CountryDepositsShareDepositorsAvg
Philippines$105,91210.7%9$1,103
France$90,5469.1%30$355
Brazil$81,7828.3%52$223
Ireland$79,8148.1%148$84
India$66,2566.7%40$183
Netherlands$60,4176.1%24$305
UK$54,2595.5%62$139
Norway$51,8435.2%48$288
Germany$49,2365.0%106$125
Bulgaria$49,1565.0%13$150

No country exceeds 11% — geographically diversified. Philippines / France / Brazil are whale concentrations (high avg, low N). Germany / UK / Ireland are retention markets (high N, lower avg).

Governance note · February control-gap event

Identified, contained, remediated — and codified before transfer.

A single February event identified a control gap regarding platform participation by internal personnel. The position has been remediated: (a) the specific payout was not honoured per existing contractual terms (legal review confirms enforceability — ~$100k of the original $129k charge reversed in the running case, moving Feb NGR from ($29k) to +$70.6k and Dec–Apr period NGR to $235,462); (b) the platform's internal-participant policy has been updated to prohibit any associate from accruing payout-eligible balances; (c) post-acquisition governance standardises on the buyer's policy stack. March's $41,726 NGR on $250,509 of Game GGR confirms the underlying margin profile; bonus economics are realignable to industry-norm 45–65% NGR margin under standard post-acquisition governance.

04Moat I · Brand & Audience
I

Moat I — Brand & Audience

A 500M-view brand and a 80,000+-user database, assembled in 120 days.

User acquisition cost in iGaming runs $200–1,500 per FTD in regulated markets. On a sum-of-parts basis — FTDs at acquirer-CAC, registrants at $5–$20 list value, plus the IP portfolio and on-chain go-to-market tech — replicating the Realbet asset stack from scratch implies a ~$4M floor rising to a ~$12M upper envelope.

Realbet's audience build through the launch period was accelerated by a Conor McGregor distribution partnership — branded content into his social audience produced the 500M+ Instagram views and the bulk of the early registration surge. That partnership has concluded; the database, the social channels, and the brand recognition it produced remain. Forward distribution runs on organic channels and the partner network (Predict.fun, iBankroll, Surgence) at zero paid spend.

Implied replacement cost (sum-of-parts)
~$4M – ~$12M
Implied IG media value (CPM $5–15)
$1.2M – $3.5M
Implied X media value ($3–8/follower)
$138k – $369k
Cash spent on paid acquisition
~$0
Brand pull · selected unpaid collaborations

Counterparties came inbound, not the other way around.

Trax NYC · ~4M IG follower jewellery brand · giveaway collab reached 4M+ accounts & drove 80,000 entries at $0 acquisition spend.

Predict.fun · prediction-markets partnership signed for the upcoming integration — extends Realbet's audience into a category with proven appetite.

iBankroll · whale-liquidity hedging partnership signed.

Surgence · crypto marketing partnership extends growth team capability without add-back overhead.

Instagram — top-of-funnel engine
Followers EOM & video views · Dec 2025 – Mar 2026 · Source: Realbet internal reporting (Apr in data-room)
MonthFollowers EOMNet addsVideo viewsPosts
Dec 202516,000+16,00093,000,000 (+65M clip)39
Jan 202637,000+21,00041,198,21337
Feb 202653,400+16,40031,302,31336
Mar 202668,000+14,600
Four months68,000+68,000230,500,526+112+

Plus ~200M+ additional impressions earned through a small clipping budget — bringing the period total to ~500M+ Instagram views.

X / Twitter — community engine
1 Dec 2025 – 31 Mar 2026 · Source: X native analytics
MonthImpressionsEngagementNet followsPosts
Dec 20253.51M0.94%+1,09944
Jan 20260.92M0.99%+74123
Feb 20260.91M4.74%+5,83151
Mar 20261.00M10.67%+38,43446
Total6.34M4.27% avg+46,105164
05Moat II · Product, IP & Operations
II

Moat II — Originals IP & Operations

Nine fully-owned original games — a portable IP portfolio.

Most online casinos are interchangeable wrappers around the same third-party game catalogue. Realbet operates a custom-built front-end on third-party casino infrastructure — but the nine Realbet Originals are fully owned, fully proprietary, and fully portable. They travel with the brand. They drop into any platform.

  1. 01Nine owned original games — Plinko, Blackjack, Dice, Limbo, Strikezone, Mines, Crash, Brawl3rs (built · on staging) plus Agentic Poker — first-of-its-kind agent-vs-agent platform, live in production. Full IP transfers with the deal.
  2. 02Strikezone — flagship skill original. Tap-trading skill game. $20M wagered on testnet in 3 days; 6,126 tournament participants on launch. The only proprietary skill-based casino game in the category at this scale.
  3. 03Wager-to-Airdrop platform — proprietary go-to-market tech. Players wager to earn $REAL token. Smart contracts and on-chain leaderboards built in-house. $REAL token treasury included — 2B total supply (ERC-20) · 620M / 31% held in treasury (43.5% TGE-unlocked, 6-month vest on remainder); retention, migration to acquirer's token/rail, or wind-down available at acquirer's discretion.
  4. 04Switch Bonus technology — proprietary on-chain reward mechanism. Smart contract identifies a player's wagering volume on competitor casinos and pays a reward to switch — a few-clicks migration funnel no other operator has.
  5. 05Custom front-end — Realbet's UX, design system, and player flows are bespoke. Casino backend (RGS, third-party slots, live tables) is licensed from third-party providersnot part of the asset for sale. Acquirer plugs the brand into their own platform.
  6. 06Payments stack — crypto-native (BTC, ETH, USDT) + fiat onramp (launched Jan) + Apple Pay (live) + close-to-instant withdrawals.
  7. 07Licensing structure — operating under current offshore licensing arrangements (Costa Rican company; Cypriot payments entity). Full structure and documented relicensing pathway (Anjouan / Curaçao CGA) available under NDA.
  8. 08AI-accelerated dev pipeline — the internal coding workflow that compressed Strikezone from spec to launch. The methodology is documented; the IP it produced is owned outright.
Realbet Originals · 9 owned proprietary games
Code
Title
Vertical
Status
Notes
RBO-01
StrikezoneTap-trading skill original
Originals · Skill
Staging
$20M testnet · 6,126 launch entries
RBO-02
CrashMultiplier exit-timing
Originals · Casual
Staging
High-volume retention
RBO-03
LimboMultiplier prediction
Originals · Casual
Staging
Casual core loop
RBO-04
DiceProvably fair RNG
Originals · Casual
Staging
Crypto-native staple
RBO-05
MinesGrid risk-strategy
Originals · Skill
Staging
High retention
RBO-06
PlinkoPachinko-drop
Originals · Casual
Staging
Volume / streamer-friendly
RBO-07
Realbet BlackjackProprietary table
Originals · Table
Staging
Branded house edge
RBO-08
Brawl3rsPvP arena · multi-player
Originals · PvP
Staging
Tournament-format ready
RBO-09
Agentic PokerFirst-of-its-kind agent-vs-agent · live in production
Originals · Table
Live
In production
Realbet Originals · owned IP portfolio
8 on staging · 1 live in production
9 titles
What is — and isn't — included

The casino backend is third-party. The brand, audience, IP and partnerships are not.

Included: brand & trademarks, 80,000+-user database, social channels (@realbetio · @Realbet), 9 Realbet Originals (full IP), Wager-to-Airdrop platform + $REAL token treasury (retention, migration to acquirer's token/rail, or wind-down available at acquirer's discretion), Switch Bonus smart contracts, affiliate programme, partnerships (Predict.fun, iBankroll, Surgence), front-end codebase. Not included: third-party casino platform / RGS / slots & live catalogue (licensed — acquirer novates or replatforms); operating team and current employment contracts (acquirer runs on their own staff & infrastructure).

06Moat III · Operating Profile
III

Moat III — Operating Profile

Profitable today — on a skeleton staff.

Realbet is currently operating and generating positive period-NGR on a small operating footprint. The brand and the originals do the heavy lifting; the cost base does not. An acquirer is not buying a money-losing operation that needs rescue — and is not inheriting a bloated cost structure either.

Period NGR (Dec – Apr, adj.)
+$235,462
Game GGR generated
$618,991
Cash spent on paid acquisition
~$0
Affiliates needed to drive the build
0
Minimum operating bankroll
US$10k

Floor required to keep the casino running and absorb normal whale volatility on the existing player base.

Ideal bankroll
US$100k

Target bankroll to fully unlock the VIP playbook, scale licensed-market acquisition, and run promotional inventory at proper amplitude.

  1. 01Profitable on the period. +$235,462 of NGR (adj.) generated across Dec 2025 – Apr 2026 — and that's after adjusting for a single February control-gap event (internal-personnel payout, not honoured per contract; policy remediated). The casino converts and retains, on a small base.
  2. 02Distribution is organic, not bought. 80,000+ registrations and ~1,112 paying players assembled with ~$0 paid acquisition spend. The channel is the brand, not the budget.
  3. 03Operations run on a skeleton staff. 24/7 payments and customer service are handled by a small in-house operations function. Daily reconciliation, KYC, affiliate management and player ops are all live and current — without an enterprise overhead.
  4. 04The build came from a thin engineering core. All nine Realbet Originals — eight on staging, Agentic Poker live in production — were produced by a small dev team using an internal AI-accelerated workflow. The IP is the output; the team is not part of the asset.
  5. 05Casino backend is third-party. The slots, live, table and sportsbook catalogue runs on a licensed B2B casino platform — not a Realbet-built backend. No infrastructure overhead is being acquired with the asset.
  6. 06What this means for a buyer. Acquirer plugs the brand, audience and originals into their infrastructure, with their team, their licences, their cost base. All upside compounds at acquirer scale; no bloat is inherited.
Operating perimeter

The asset is the brand, the database, the originals and the partnerships — not the team and not the platform.

Current operating staff and casino-platform contracts are not part of the deal. The acquirer is taking the front-end, the IP, the audience and the brand into their operating environment. The operation runs profitably today on a thin cost structure; that fact is offered as evidence of the asset's quality, not as something the buyer is being asked to absorb.

07The Acquirer Thesis
Five levers · plug-and-play upside

Top-of-funnel built. Bottom-of-funnel ready to harvest.

The asset is not a mature earnings story. It is offered at the inflection point: brand and audience built, monetisation infrastructure proven, but VIP and licensed-market upside still entirely on the table for an operator with the right playbook.

#LeverTime to effectQuantified impact
IWhale VIP programme0–3 months5 named whales already identified · ~$6M/yr combined estimated contribution (verified via lifetime P&L)
IIConversion optimisation1–3 monthsReg→FTD recovery from current 0.5–1.5% back to 4%+ (Feb benchmark) = 3–5× FTDs on existing traffic
IIILicensed-market expansion3–9 monthsUK / MGA / Curaçao licensing unlocks paid acquisition in Tier-1 EU markets — 50% of registrations already originate in EU/SE Asia
IVSportsbook & table scale3–6 monthsSport at 10% / Table at 1% of GGR — both materially under-monetised relative to audience size
VScaled clipping & paid socialImmediatePilot delivered 80M views for $5,000. Highest-ROI paid channel identified · scales linearly under acquirer budget
The whale case
Top-10 GGR share
61%
Top-40 deposit share
33%
Single-player high (GGR)
$32,669

Concentration is both the current reality and the largest near-term upside. Five whales identified by name through platform lifetime P&L; combined estimated contribution ~$6M/year. Acquirer-led VIP outreach is the single most accretive immediate intervention.

Acquirer profiles · who unlocks the most
SCALED iGAMING OPERATOR

Audience drop-in

Pre-warmed funnel of 80,000+ users into licensed products at dramatically lower CAC. Strongest fit for buyers with UK / MGA / regulated EU licences.

CRYPTO-NATIVE PLATFORM

Brand & compliance plug-in

Realbet's fiat onramp + KYC stack drop into existing crypto operations; Realbet brand provides the mainstream credibility crypto operators typically lack.

FINANCIAL BUYER

Inflection-point asset

Top-of-funnel done, bottom-of-funnel undermonetised — exactly the IRR profile where operating capital and a VIP playbook drive returns.

Material risks · with mitigation
Risk · Conversion
Reg→FTD volatility

Reg→FTD has run 4.3% (Feb) → 0.5% (Mar) → 0.92% (Apr). Conversion has been volatile through the period; the Feb level remains the benchmark for what the platform delivers when traffic quality is high.

Mitigation

Current focus: onboarding UX, geo-localised welcome flows, segmented bonus structure. Reg→FTD recovery is the single highest-leverage operating lever for the acquirer — running existing 80k+ registrant base at Feb-class conversion delivers a multi-x step in FTDs without acquisition spend.

Risk · Concentration
Top-10 = 61% of GGR

Top-10 ≈ 61% of GGR. Feb headline drag was a single ~$150k internal-personnel control-gap event (payout not honoured per contract; policy remediated — see governance note).

Mitigation

Typical for new whale-friendly casinos. iBankroll whale liquidity hedging already signed. Upside under a real VIP programme.

Risk · Licensing
Limited regulatory footprint

Tier-1 markets (UK / MGA / US states) require licensing investment Realbet has not made.

Mitigation

Precisely where a strategic acquirer adds maximum value. Realbet's audience and brand drop onto an existing compliance stack.

Risk · Bonus economics
NGR margin volatility

Headline Feb drag was a single internal-personnel control-gap event (~$150k payout not honoured per contract; internal-participant policy remediated; post-acquisition governance standardises on buyer's policy stack). Adjusted, period NGR is $232k positive.

Mitigation

Reflects early-stage aggressive acquisition. Standard post-acquisition bonus governance realigns NGR margin to industry-norm 45–65% without material revenue impact.

08Process & Materials
realbet.io · The Opportunity

Acquire a built distribution engine in iGaming — at the brand and audience layer.

We are inviting indications of interest from qualified institutional investors, strategic operators, and crypto-native platforms. Open to acquisition, merger, or management takeover.

Contact for interest
Advisor & transaction team

Provided on receipt of signed NDA via the introducing party. Data room access available within Week 1 of executed NDA.

I

A built distribution asset — and a portable IP portfolio

Brand, 80,000+-user database, social channels, nine fully-owned proprietary games, and crypto-native go-to-market tech (Wager-to-Airdrop platform + $REAL token treasury, Switch Bonus smart contracts). Assembled in 120 days.

II

Plug-and-play upside, quantified

Five levers (whale VIP, conversion, licensed expansion, sport/table scale, paid social) — none requiring rebuild of the audience. ~$6M/year of identified whale upside alone is available without acquisition spend.

III

A clean acquisition perimeter

The asset is the brand, audience, originals IP and partnerships. The third-party casino backend is licensed (acquirer either novates or replatforms onto their own infrastructure). Operating staff and current employment contracts are not part of the deal — the buyer plugs the asset into their existing operation. No bloat is inherited.

Indicative timeline
NDA & data room accessWeek 1
Diligence & LOIWeek 2–4
ClosingWeek 5–6